![]() ![]() ![]() usdz it is used by Apple for their mobile AR apps) usda file that can be opened in a text editor to analyze the scene structure In the USD Exporter settings I’ll leave most of the options by default. To make sure to export only what I want I’ll first select the geometries in the scene, then go to Export → Export selected, choose the path where I want to export the scene and select Universal Scene Description in the Save as type option. Let’s open 3ds Max with a small scene, and export it to USD. The plugin available right now for 3ds Max converts native Max data to USD data during export and native USD data to Max data during import, so inside 3ds Max you still work in the same way. An important note about the use of USD data.
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